| Step One : The
obvious bit! |
| Download the file "x68_fixed.zip" from the emulation
page, labelled "EX68 V1.00 working
archive". Create a new dirtectory on your hard
drive and call it "X68". Using winzip
unarchive the contents of "x68_fixed.zip" into the "X68" directory. |
|
| Step Two : The
illegal bit :) |
| The X68 window should look something like this : 
Double click on the file "yamama.reg". You will
be asked to confirm that you wish to enter the registry fragment into the registry. Click
on "Yes", followed by "Ok". |
|
| Step Three :
Running the program |
| Now double click on the "Ex68.exe" icon. EX68
will now be loaded and you should see two different windows. The larger window is the
X68000 output screen. The other window represents the X68000 disks drives and front panel
buttons, we'll call this window the "status" window : 
This looks really complicated but thankfully we can ignore
most of it. |
|
| Step Four :
Loading a game |
| Let's imagine we have downloaded a couple of games from
JCEC (of course!). The game zips have been unzipped and stored in the "X68"
directory. For the sake of this example we'll imagine that the Pacmania zip had been
downloaded and extracted. The file "pacmania.xdf" is currently sitting in my X68
directory. I load EX68 and then within the
status window I click on the first "no disk" box. This is the box just below the
"FDD" label. You will notice that there is a green light
flashing to the left of the box (this indicates that the disk unit is waiting for a disk).
Clicking on the box a new window appears :

You can now select which game disk we wish to load. When
you double click on one of the disk files it is loaded into the X68000 disk unit :

|
|
| Step Five :
Thats it! |
| The game will now automatically load : 
|
|
| Step Six : ....
well almost |
| Some games will involve more than one disk. 
Each of the "no disk" boxes represents a X68000
disk unit, so within EX68 four are available. The top box is disk unit one, as already
discussed, the second top box is disk unit two and so on. Multi-disk games basically use
up the equivalent number of disk units e.g.

|